Plotter Exercise with Bitmap Class
Wednesday 8 March 2006 @ 12:09 pm
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I was recently at FlashForward, and was inspired by some of Grant Skinner’s experiments using the Bitmap class. This example takes my previous plotter exercise and uses off-screen rendering instead. I also added the use of Perlin noise to feed the motion randomization routine. The result is definitely faster from the Bitmap use, and more organic from using the Perlin noise.


CODEBASE="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab"> WIDTH="550" HEIGHT="400" NAME="experiment1" ALIGN="middle"
PLAY="true" LOOP="false" QUALITY="high" allowScriptAccess="sameDomain"
TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/go/getflashplayer">

The source to this example is available as a zip file.

— By Nathan Derksen     PermaLink

2 Responses to “Plotter Exercise with Bitmap Class”

  1. Taurizio Says:

    Hot, very hot stuff!

  2. Ivan Says:

    Damn nice work

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